Kelly has more than 15 years experience in the computer graphics arena, especially in the area of 3D graphics. Included in the experience is a variety of tasks from high-end CAD product design and architectural pre-visualization to virtual reality and games. Kelly is best known for his international best-selling books on graphics including the 3ds max Bible, Illustrator Bible and Naked Maya. He also is the author of Poser 6 and 7 Revealed as well as Edgeloop Character Modeling for 3D Professionals. Kelly currently works as a freelance designer for Logical Paradox Design, a company that he founded with his brother.
Publisher
Course Technology PTR
Volume
Copyright
2008
ISBN13
9781305486775
Release
Format
eBook
Grade Level
College Freshman - College Senior
DDC
TBD
Front Cover.
Title Page.
Copyright Page.
Dedication.
Acknowledgments.
About the Author.
Contents.
Author Vision.
1: Getting Started with Anime Studio.
2: Understanding Anime Studio.
3: Exploring the Anime Studio Interface.
4: Managing and Configuring the Workspace.
5: Working with Layers.
6: Getting Help.
7: Drawing in Anime Studio.
8: Using Vector Layers.
9: Using the Drawing Tools.
10: Working with Text.
11: Editing Points.
12: Editing Curves.
13: Filling Shapes and Using Outlines.
14: Setting Object Style.
15: Using Bones.
16: Changing the View with Cameras.
17: Working with Bones.
18: Animating in Anime Studio.
19: Understanding Keyframes and Tweening.
20: Working with the Timeline.
21: Manipulating Animation Graphs.
22: Working with Sound.
23: Rendering and Exporting.
24: Rendering the Final Scene.
25: Exporting to Flash.
26: Working with Image, Group, Switch, and Note Layers.