Presents research and development on urban technology, digital cities, locative media, and mobile and wireless applications. Contains research covering a diverse range of current issues in the urban informatics field.
Front Cover.
Title Page.
Copyright Page.
List of Reviewers.
List of Contributors.
Table of Contents.
Detailed Table of Contents.
Foreword.
Preface.
Acknowledgment.
About the Editor.
1: Introductory Examinations.
2: Urbane–ing the City: Examining and Refining the Assumptions Behind Urban Informatics.
3: To Connect and Flow in Seoul: Ubiquitous Technologies, Urban Infrastructure and Everyday Life in the Contemporary Korean City.
4: Creating an Analytical Lens for Understanding Digital Networks in Urban South Africa.
5: Participation and Deliberation.
6: Place Making Through Participatory Planning.
7: Tex Tales: Creating Interactive Forums with Urban Publics.
8: An Event–Driven Community in Washington, DC: Forces That Influence Participation.
9: Moments and Modes for Triggering Civic Participation at the Urban Level.
10: Engagement of Urban Communities.
11: Fostering Communities in Urban Multi–Cultural Neighbourhoods: Some Methodological Reflections.
12: Beyond Safety Concerns: On the Practical Applications of Urban Neighbourhood Video Cameras.
13: The Figmentum Project: Appropriating Information and Communication Technologies to Animate Our Urban Fabric.
14: Voices from Beyond: Ephemeral Histories, Locative Media and the Volatile Interface.
15: Embedding an Ecology Notion in the Social Production of Urban Space.
16: Location, Navigation and Space.
17: Cityware: Urban Computing to Bridge Online and Real–World Social Networks.
18: Information Places: Navigating Interfaces between Physical and Digital Space.
19: A Visual Approach to Locative Urban Information.
20: Navigation Becomes Travel Scouting: The Augmented Spaces of Car Navigation Systems.
21: QyoroView: Creating a Large–Scale Street View as User–Generated Content.
22: Virtual Cities for Simulating Smart Urban Public Spaces.
23: The Neogeography of Virtual Cities: Digital Mirrors into a Recursive World.