Scholars across the humanities, social sciences, and information sciences are grappling with how best to study virtual environments, use computational tools in their research, and engage audiences with their results. Classic work in science and technology studies (STS) has played a central role in how these fields analyze digital technologies, but many of its key examples do not speak to today's computational realities. This unique digital field guide refreshes the canon for contemporary digital scholarship and offers innovative new approaches to digital scholarship, the design of digital tools and objects, and the deployment of critically grounded technologies for analysis and discovery. Topics include software development, hackathons, digitized objects, diversity, and distributed scientific collaborations. Also discusses methodological considerations of social networks and data analysis, design projects that can translate STS concepts into durable scientific work, and much more.